» | 68 Player 2019-08-07T18:58:54 [ImgOps] [iqdb]File: 1558462537087.jpg (JPEG, 1.7 MB, 3118x2044) | >>65 A renewed focus on momentum and physics for one thing. Despite being a meme, PHYSICS really is the core of the older Sonic games, and when the developers lost sight of that, the games became weaker, even the 2D ones. Running is the most advertised of Sonic's abilities, but even that relies on building proper momentum and using hills correctly, an element that's non-existent in the 3D titles, replaces by boost pads.
Yes, Mania is a retread of the older games, but those games are still largely unique and don't have their mechanics cloned often. The only games I can think of that really catch 2D Sonic's physics is Fancy Pants Adventures. Freedom Planet is more akin to Sonic 4, where momentum doesn't affect gameplay as much, and Spark the Electric Jester is an entirely different beast of its own, despite have clear inspirations. |
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» | 97 Player 2020-05-15T20:00:40 [ImgOps] [iqdb]File: amy_rose_by_professor_j_dag8im… (PNG, 358.36KB, 1200x834) | >>96 I don't hang around big social media sites, unless you count 4chan, so there's a lot of fanbase squabbling that I have not come in contact with. As far as I'm concerned, Mania is simply a good video game, and I don't associate it with a group I find annoying. I have seen adventure fans ranting about what you speak of, but they seem to be just angry at a poor target to me.
As for the game specifically: I find it to be of the same difficulty as the other major 2D entries, that is very easy. Difficulty was never Sonic's thing, it was always free and fluid movement mechanics, which Mania excels at. If this were a Megaman game we were talking about, I would understand the criticism, but Sonic games were always incredibly forgiving. |
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» | 124 Player 2021-04-23T02:05:50 [ImgOps] [iqdb]File: tumblr_pthluqWnb41w1kerio1_128… (GIF, 832.11KB, 540x520) | Coming back to them after a long time, I forgot how much I liked the GBA/DS era games. Their sprite work is really superb and they're so full of character in them, I'm gonna flat out say they're some of the best among Sonic games. They just seem to have so much love poured into them. I always loved the world design/aesthetics too, like Music Plant Zone or Chaos Angel Zone. And Rush has always been one of my favorite soundtracks, the GBA soundchip never did many of the games on it any justice, not even just Sonic. Not to say that any of the GBA games music was bad, just that being on the GBA really holds them back. Despite that I was raving about the sprites, Rush is actually my favorite game, though. It's just so quick and satisfying to play. |
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